About Me
I’ve been gaming for over 30 years and owned a few consoles, but my home is the PC. While my work gravitates towards immersive sims, strategies, and cRPGs, I’ve also written about shooters, action adventure, platformers, puzzle games, and VR.
I was born in Russia in the late 80s, then moved to the UK in the late 90s, where I live with my wife and children. I have a PhD in philosophy, specialising in analytic philosophy of language. I’ve published a few peer-reviewed papers in philosophy and some short stories under different names.
I speak fluent English and Russian.
I approach videogame criticism the way I approached my research: it is important to understand what works and what doesn’t, why that is, and what themes are present in a piece of work. Above all, however, I try to start with the principle of charity: to attribute the best, most rational interpretation to another’s work.